Ficha del objeto
#15463: 2nd Anniversary Mars Armor
| ID del objeto | 15463 |
|
En venta | No |
|---|---|---|---|---|
| Identificador | Mars_Armor_TH | Precio en créditos | No está en venta | |
| Nombre | 2nd Anniversary Mars Armor | Tipo | Armor | |
| Compra a NPC | 0 | Peso | 1 | |
| Venta a NPC | 0 | Nivel del arma | 0 | |
| Alcance | 0 | Defensa | 0 | |
| Ranuras | 1 | Refinable | Sí | |
| Ataque | 0 | Nivel mínimo para equipar | 150 | |
| MATK | 0 | Nivel máximo para equipar | Ninguno | |
| Ubicaciones de equipo | Armor | |||
| Categorías de clase compatibles | Third / Third Upper / Third Baby | |||
| Clases compatibles | Assassin / Rogue | |||
| Sexo compatible | Ambos (masculino y femenino) | |||
| Restricciones de intercambio | Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Storage / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned | |||
| Script de uso del objeto |
1 .@r 2 = 3 getrefine(); 4 autobonus3 5 "{ 6 bonus 7 bAspd,2; 8 }",1000,10000,"TF_BACKSLIDING"; 9 bonus2 10 bIgnoreDefRaceRate,RC_Brute,15*(.@r/4); 11 bonus2 12 bIgnoreDefRaceRate,RC_DemiHuman,15*(.@r/4); 13 bonus2 14 bIgnoreDefRaceRate,RC_Player_Doram,15*(.@r/4); 15 bonus2 16 bIgnoreDefRaceRate,RC_Player_Human,15*(.@r/4); 17 if 18 (.@r 19 =11) 20 { 21 bonus2 22 bSkillAtk,"GC_CROSSIMPACT",30; 23 bonus2 24 bSkillAtk,"SC_TRIANGLESHOT",2*getskilllv("AC_DOUBLE"); 25 } |
|||
| Script al equipar | Ninguno | |||
| Script al desequipar | Ninguno | |||
