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#540114: Elemental Spirits

ID del objeto 540114 En venta No
Identificador Elemental_Spirits Precio en créditos No está en venta
Nombre Elemental Spirits Tipo Weapon - Book
Compra a NPC 0 Peso 200
Venta a NPC 0 Nivel del arma 5
Alcance 1 Defensa 0
Ranuras 2 Refinable Sí
Ataque 100 Nivel mínimo para equipar 265
MATK 260 Nivel máximo para equipar Ninguno
Ubicaciones de equipo Main Hand
Categorías de clase compatibles Ninguno
Clases compatibles Sage
Sexo compatible Ambos (masculino y femenino)
Restricciones de intercambio Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned
Script de uso del objeto

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus2

8 bSkillAtk,"EM_DIAMOND_STORM",20+5*(.@r/3);

9 bonus2

10 bSkillAtk,"EM_TERRA_DRIVE",20+5*(.@r/3);

11 bonus

12 bMatkRate,(.@r/3);

13 bonus

14 bMatk,25*(.@r/3);

15 if

16 (.@r

17 =7)

18 {

19 bonus2

20 bMagicAtkEle,Ele_Water,10;

21 bonus2

22 bMagicAtkEle,Ele_Earth,10;

23 bonus2

24 bSkillAtk,"EM_DIAMOND_STORM",20;

25 if

26 (.@r

27 =9)

28 {

29 bonus

30 bSMatk,7;

31 bonus2

32 bSkillAtk,"EM_TERRA_DRIVE",20;

33 if

34 (.@r

35 =12)

36 {

37 bonus2

38 bSkillAtk,"EM_DIAMOND_STORM",15;

39 bonus2

40 bSkillAtk,"EM_TERRA_DRIVE",15;

41 }

42 }

43 }

44 if

45 (.@g

46 =ENCHANTGRADE_D)

47 {

48 bonus2

49 bMagicAtkEle,Ele_Water,10;

50 bonus2

51 bMagicAtkEle,Ele_Earth,10;

52 bonus

53 bSMatk,7;

54 if

55 (.@g

56 =ENCHANTGRADE_C)

57 {

58 bonus2

59 bSkillAtk,"EM_DIAMOND_STORM",15;

60 bonus2

61 bSkillAtk,"EM_TERRA_DRIVE",15;

62 if

63 (.@g

64 =ENCHANTGRADE_B)

65 {

66 bonus2

67 bMagicAtkEle,Ele_Water,10;

68 bonus2

69 bMagicAtkEle,Ele_Earth,10;

70 if

71 (.@g

72 =ENCHANTGRADE_A)

73 {

74 bonus

75 bSMatk,15;

76 bonus2

77 bSkillAtk,"EM_ELEMENTAL_BUSTER",25;

78 bonus2

79 bSkillAtk,"EM_ELEMENTAL_BUSTER_FIRE",25;

80 bonus2

81 bSkillAtk,"EM_ELEMENTAL_BUSTER_WATER",25;

82 bonus2

83 bSkillAtk,"EM_ELEMENTAL_BUSTER_WIND",25;

84 bonus2

85 bSkillAtk,"EM_ELEMENTAL_BUSTER_POISON",25;

86 bonus2

87 bSkillAtk,"EM_ELEMENTAL_BUSTER_GROUND",25;

88 if

89 (.@r

90 =12)

91 {

92 .@class_

93 =

94 geteleminfo(ELEMINFO_CLASS);

95 if

96 (getskilllv("EM_ELEMENTAL_BUSTER")

97 =

98 10

99 &&

100 .@class_

101 =

102 20816

103 &&

104 .@class_

105 =

106 20820)

107 {

108 bonus4

109 bAutoSpellOnSkill,"EM_TERRA_DRIVE","EM_ELEMENTAL_BUSTER",10,1000;

110 bonus4

111 bAutoSpellOnSkill,"EM_DIAMOND_STORM","EM_ELEMENTAL_BUSTER",10,1000;

112 }

113 }

114 }

115 }

116 }

117 }

Script al equipar Ninguno
Script al desequipar Ninguno