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#550178: Frontier Spirit Foxtail

ID del objeto 550178 En venta No
Identificador Frontier_SH_Foxtail Precio en créditos No está en venta
Nombre Frontier Spirit Foxtail Tipo Weapon - Staff
Compra a NPC 0 Peso 200
Venta a NPC 0 Nivel del arma 5
Alcance 1 Defensa 0
Ranuras 2 Refinable Sí
Ataque 100 Nivel mínimo para equipar 265
MATK 450 Nivel máximo para equipar Ninguno
Ubicaciones de equipo Main Hand
Categorías de clase compatibles Ninguno
Clases compatibles Ninguno
Sexo compatible Ambos (masculino y femenino)
Restricciones de intercambio Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned
Script de uso del objeto

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bUnbreakableWeapon;

9 bonus

10 bSMatk,5;

11 bonus2

12 bSkillAtk,"SH_HYUN_ROK_SPIRIT_POWER",5+5*(.@r/3);

13 bonus

14 bMatkRate,(.@r/2);

15 bonus

16 bMatk,25*(.@r/2);

17 if

18 (.@r

19 =9)

20 {

21 bonus2

22 bMagicAtkEle,Ele_Holy,15;

23 bonus2

24 bMagicAtkEle,Ele_Fire,15;

25 bonus2

26 bMagicAtkEle,Ele_Neutral,15;

27 bonus2

28 bMagicAtkEle,Ele_Earth,15;

29 bonus2

30 bMagicAtkEle,Ele_Water,15;

31 bonus2

32 bMagicAtkEle,Ele_Wind,15;

33 bonus2

34 bMagicAtkEle,Ele_Dark,15;

35 bonus

36 bSMatk,7;

37 if

38 (.@r

39 =11)

40 {

41 bonus2

42 bSkillAtk,"SH_HYUN_ROK_SPIRIT_POWER",15;

43 if

44 (.@r

45 =12)

46 {

47 bonus2

48 bSkillAtk,"SH_HYUN_ROK_SPIRIT_POWER",20;

49 bonus2

50 bSkillAtk,"SH_HYUN_ROKS_BREEZE",25;

51 }

52 }

53 }

54 if

55 (.@g

56 =ENCHANTGRADE_D)

57 {

58 bonus2

59 bMagicAtkEle,Ele_Holy,10;

60 bonus2

61 bMagicAtkEle,Ele_Fire,10;

62 bonus2

63 bMagicAtkEle,Ele_Neutral,10;

64 bonus2

65 bMagicAtkEle,Ele_Earth,10;

66 bonus2

67 bMagicAtkEle,Ele_Water,10;

68 bonus2

69 bMagicAtkEle,Ele_Wind,10;

70 bonus2

71 bMagicAtkEle,Ele_Dark,10;

72 bonus

73 bSMatk,7;

74 if

75 (.@g

76 =ENCHANTGRADE_C)

77 {

78 bonus2

79 bSkillAtk,"SH_HYUN_ROK_SPIRIT_POWER",10;

80 if

81 (.@g

82 =ENCHANTGRADE_B)

83 {

84 bonus2

85 bMagicAtkEle,Ele_Holy,10;

86 bonus2

87 bMagicAtkEle,Ele_Fire,10;

88 bonus2

89 bMagicAtkEle,Ele_Neutral,10;

90 bonus2

91 bMagicAtkEle,Ele_Earth,10;

92 bonus2

93 bMagicAtkEle,Ele_Water,10;

94 bonus2

95 bMagicAtkEle,Ele_Wind,10;

96 bonus2

97 bMagicAtkEle,Ele_Dark,10;

98 if

99 (.@g

100 =ENCHANTGRADE_A)

101 {

102 bonus

103 bSMatk,3*(.@r/2);

104 }

105 }

106 }

107 }

Script al equipar Ninguno
Script al desequipar Ninguno