Ficha del objeto
#570010: Metallic Vibration Booster Violin
| ID del objeto | 570010 |
|
En venta | No |
|---|---|---|---|---|
| Identificador | MV_B_Violin | Precio en créditos | No está en venta | |
| Nombre | Metallic Vibration Booster Violin | Tipo | Weapon - Musical Instrument | |
| Compra a NPC | 0 | Peso | Deprecated: round(): Passing null to parameter #1 ($num) of type int|float is deprecated in /var/www/html/themes/runehaven/item/view.php on line 53 0 |
|
| Venta a NPC | 0 | Nivel del arma | 4 | |
| Alcance | 1 | Defensa | 0 | |
| Ranuras | 0 | Refinable | Sí | |
| Ataque | 150 | Nivel mínimo para equipar | 100 | |
| MATK | 180 | Nivel máximo para equipar | Ninguno | |
| Ubicaciones de equipo | Main Hand | |||
| Categorías de clase compatibles | Third / Third Upper / Third Baby | |||
| Clases compatibles | Bard / Dancer | |||
| Sexo compatible | Masculino | |||
| Restricciones de intercambio | Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Storage / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned | |||
| Script de uso del objeto |
1 .@r 2 = 3 getrefine(); 4 bonus 5 bMatkRate,2+(min(BaseLevel,195)/15); 6 bonus 7 bMatk,3*.@r; 8 if 9 (.@r 10 =7) 11 { 12 bonus2 13 bMagicAtkEle,Ele_All,2*getskilllv("BA_MUSICALLESSON"); 14 } 15 if 16 (.@r 17 =9) 18 { 19 bonus2 20 bSkillCooldown,"WM_METALICSOUND",-2000; 21 bonus2 22 bSkillAtk,"WM_METALICSOUND",25; 23 bonus2 24 bSkillAtk,"WM_REVERBERATION",25; 25 } 26 if 27 (.@r 28 =11) 29 { 30 bonus2 31 bSkillFixedCast,"WM_REVERBERATION",-500; 32 bonus2 33 bMagicAtkEle,Ele_All,15; 34 } 35 if 36 (.@r 37 =13) 38 { 39 bonus2 40 bSkillAtk,"WM_METALICSOUND",15; 41 bonus2 42 bSkillAtk,"WM_REVERBERATION",15; 43 } |
|||
| Script al equipar | Ninguno | |||
| Script al desequipar | Ninguno | |||
